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Minnesota Math Standards - 4th Grade

MathScore aligns to the Minnesota Math Standards for 4th Grade. The standards appear below along with the MathScore topics that match. If you click on a topic name, you will see sample problems at varying degrees of difficulty that MathScore generated. When students use our program, the difficulty of the problems will automatically adapt based on individual performance, resulting in not only true differentiated instruction, but a challenging game-like experience.

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View the Minnesota Math Standards at other levels.

Mathematical Reasoning


Apply skills of mathematical representation, communication and reasoning throughout the remaining four content strands.
   1. Communicate, reason and represent situations mathematically.
   2. Solve problems by distinguishing relevant from irrelevant information, sequencing and prioritizing information and breaking multi-step problems into simpler parts.
   3. Evaluate the reasonableness of the solution by considering appropriate estimates and the context of the original problem. (Estimated Multiply Divide Word Problems )
   4. Know when it is appropriate to estimate and when an exact answer with whole numbers, fractions or decimals is needed. (Estimated Multiply Divide Word Problems )
   5. Express a written problem in suitable mathematical language, solve the problem and interpret the result in the original context. (Arithmetic Word Problems , Basic Word Problems 2 )
   6. Support mathematical results using pictures, numbers, and words to explain why the steps in a solution are valid and why a particular solution method is appropriate.

Number Sense, Computation and Operations

A. Number Sense
Represent whole numbers in various ways to quantify information and to solve real-world and mathematical problems. Understand the concept of fractions and decimals.
   1. Read and write whole numbers to 100,000 in numerals and words. (Place Value )
   2. Compare and order whole numbers. (Number Comparison , Order Numbers , Order Large Numbers )
   3. Use fractions and decimals to solve problems representing parts of a whole, parts of a set and division of whole numbers by whole numbers in real-world and mathematical problems. (Fraction Pictures )
   4. Use rounding and estimation with whole numbers to solve real-world and mathematical problems. (Rounding Numbers , Estimated Addition , Estimated Subtraction )
B. Computation and Operation
Compute fluently and make reasonable estimates with whole numbers in real-world and mathematical problems. Understand the meanings of arithmetic operations and how they relate to one another.
   1. Use addition and subtraction of multi-digit whole numbers to solve multi-step real-world and mathematical problems. (Long Addition , Long Subtraction )
   2. Add up to three whole numbers containing up to three digits each, without a calculator.
   3. Subtract whole numbers containing up to three digits each, without a calculator. (Long Subtraction , Basic Subtraction to 1000 )
   4. Demonstrate mastery of multiplication facts for the numbers 0-10, without a calculator. (Fast Multiplication , Fast Multiplication Reverse , Multiplication Facts Strategies , Fast Division )
   5. Use multiplication and division of whole numbers to solve simple real-world and mathematical problems. (Arithmetic Word Problems , Basic Word Problems 2 )
   6. Use the inverse relationship of multiplication and division to compute and check results. (Inverse Equations 2 )
   7. Multiply single digit multiples of powers of ten such as 300 x 60 or 70 x 3, mentally. (Multiply By Multiples Of 10 )

Patterns, Functions and Algebra

A. Patterns and Functions
Understand and describe patterns in tables and graphs.
   1. Examine and describe patterns in tables and graphs. (Function Tables , Function Tables 2 )
B. Algebra (Algebraic Thinking)
Apply arithmetic operations in the correct order to compute with whole numbers in real-world and mathematical problems.
   1. Identify a missing number or operation in a simple arithmetic equation such as 3 __ 4 = 12 or 45 / __ = 9. (Missing Factor , Missing Term , Missing Operator )
   2. Use the properties of arithmetic that involve ordering, grouping and the numbers 1 and 0, to do simple computations with whole numbers. (Using Parentheses , Order Of Operations )

Data Analysis, Statistics and Probability

A. Data and Statistics
Represent and interpret data in real-world and mathematical problems. (Bar Graphs )
   1. Collect data using observations or surveys and represent the data with tables and graphs with labeling.
   2. Use mathematical language to describe a set of data.
B. Probability
Model simple probabilities by displaying the outcomes for real-world and mathematical problems.
   1. Express outcomes of random experiments verbally and numerically such as 3 out of 4 or 3/4.
   2. Use physical models and pictures to represent possible arrangements of two or three objects. (Requires outside materials )

Spatial Sense, Geometry and Measurement

A. Spatial Sense
Understand spatial relationships and describe them using language such as congruent, similar, parallel and perpendicular.
   1. Identify congruent and similar figures. (Congruent And Similar Triangles )
   2. Identify parallel and perpendicular lines. (Parallel and Perpendicular Lines )
B. Geometry
Use attributes of two-and three-dimensional shapes to identify them and distinguish between them.
   1. Identify, describe, and classify two- and three-dimensional shapes by their attributes.
   2. Identify right angles in geometric figures or in appropriate objects and determine whether other angles are greater or less than a right angle.
C. Measurement
Measure and calculate length and area using appropriate tools and units to solve real-world and mathematical problems. Make change with money.
   1. Find the area and perimeter of a rectangle by measuring, using a grid, or using a formula, and label the answer with appropriate units.
   2. Understand that rectangles with the same area can have different perimeters and that rectangles with the same perimeter can have different areas. (Compare Rectangle Area and Perimeter )
   3. Make change using as few coins and bills as possible up to $20. (Making Change 2 )

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